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sharded_record_buffer.h
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/*
* Copyright 2023 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PUBLIC_DATA_LOADING_WRITERS_SHARDED_RECORD_BUFFER_H_
#define PUBLIC_DATA_LOADING_WRITERS_SHARDED_RECORD_BUFFER_H_
#include <iostream>
#include <memory>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "public/data_loading/records_utils.h"
#include "public/sharding/sharding_function.h"
namespace kv_server {
// A `RecordBuffer` buffers `DataRecordStruct` records serialized as
// `data_loading.fbs:DataRecord` flatbuffers. Records can be read
// out of the buffer from `RecordStream()`.
class RecordBuffer {
public:
virtual ~RecordBuffer() = default;
static std::unique_ptr<RecordBuffer> Create();
// Returns an error status if adding a record to the buffer fails for some
// reason.
virtual absl::Status AddRecord(const DataRecordStruct& record) = 0;
// Flushes buffered records so that they are visible for reading via
// `RecordStream()`.
virtual absl::Status Flush() = 0;
// Call `Flush()` to guarantee that all buffered records are visible before
// reading.
virtual std::istream* RecordStream() = 0;
};
// A `ShardedRecordBuffer` buffers `DataRecordStruct` records
// serialized as `data_loading.fbs:DataRecord` flatbuffers in
// separate sharded streams
class ShardedRecordBuffer {
public:
~ShardedRecordBuffer() = default;
ShardedRecordBuffer(const ShardedRecordBuffer&) = delete;
ShardedRecordBuffer& operator=(const ShardedRecordBuffer&) = delete;
static absl::StatusOr<std::unique_ptr<ShardedRecordBuffer>> Create(
int num_shards, ShardingFunction sharding_func = ShardingFunction(""));
absl::StatusOr<std::istream*> GetShardRecordStream(int shard_id);
absl::Status AddRecord(const DataRecordStruct& record);
// Flushes buffered records so that they are visible for reading via
// `RecordStream()`. Specify a `shard_id` to flush records buffered for a
// specific shard or -1 to flush all buffered records.
absl::Status Flush(int shard_id = -1);
private:
ShardedRecordBuffer(ShardingFunction sharding_func,
std::vector<std::unique_ptr<RecordBuffer>> shard_buffers);
ShardingFunction sharding_func_;
std::vector<std::unique_ptr<RecordBuffer>> shard_buffers_;
};
} // namespace kv_server
#endif // PUBLIC_DATA_LOADING_WRITERS_SHARDED_RECORD_BUFFER_H_