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Remove exception guards #839

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Merged
merged 4 commits into from
Apr 26, 2025

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jstraceski
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@jstraceski jstraceski commented Apr 2, 2025

I believe that the additional exception guards are not necessary and in some cases (#838) detrimental.

Removes the guards in place to prevent the Continue, Next, Pause, Step In and Step Out debugging actions when encountering an exception.

Allowing godot to fail appears to be fine in practice.

dependabot bot and others added 2 commits March 28, 2025 22:20
Bumps [tar-fs](https://github.com/mafintosh/tar-fs) from 2.1.1 to 2.1.2.
- [Commits](mafintosh/tar-fs@v2.1.1...v2.1.2)

---
updated-dependencies:
- dependency-name: tar-fs
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <[email protected]>
@DaelonSuzuka
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Very interesting. I'll try to check this out tomorrow.

@DaelonSuzuka
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Thanks @jstraceski, this looks good to me. I copied your modifications over to the Godot 3 side of the debugger and it looks like it's working.

@DaelonSuzuka DaelonSuzuka merged commit 0a7eb9c into godotengine:master Apr 26, 2025
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3 participants