A servant robot trying to serve as fast as possible using A* algorithm.
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Updated
Oct 24, 2021 - Python
A servant robot trying to serve as fast as possible using A* algorithm.
A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.
Compare A*, BFS Search Algorithms Using Python in AI.
Berkeley Pac-Man 🤤◽◽◽👻 projects 0, 1 & 2 solutions
tictactoe game, play against ai with minimax algo
AI Search methods from CAP 4630: Intro to AI
A simple program that calculates the shortest distance between cities in palestine using either A* search algorithm or a greedy search algorithm
Implementing AI based search algorithms to solve the Robot Navigation problem.
AI University Search Algorithms - Genetic & Simulated Annealing
An AI project that implements uninformed and informed search algorithms. These algorithms are used to solve navigation and traveling salesman problems in the Pacman world.
This repository contains a set of solutions for AI-Principles-Final-Project
(BFS) Breadth First Search Algorithm to determine degrees of separation between two actors
The AI Searches repository provides a Jupyter Notebook demonstrating the implementation of various AI search algorithms commonly used in optimization and pathfinding problems. It includes algorithms such as Breadth-First Search (BFS), Depth-First Search (DFS), Uniform Cost Search (UCS), Greedy Best-First Search, and A* Search.
A Python-based pathfinding visualizer built with Pygame. It demonstrates search algorithms like BFS, DFS, and A*.
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