in sdl3 found 2 functions that takes Rect type instead of FRect. #10
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SDL_RenderFillRect and SDL_RenderRect in SDL3 takes in type SDL_FRect* whereas sdl3.zig function takes on Rect* which is used
with integers. this caused passing this parameter to the function to be read incorrectly and missplace the rectangle based on the bit value of the original integers but presented as floats due to how the SDL3 function reads the data.